Bare Metal Programming Tool Kit
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writes to the (2..4) underlying frames More...
#include <graphics.h>
Public Member Functions | |
frame_tee (frame &f1, frame &f2, frame &f3=frame_dummy_ref(), frame &f4=frame_dummy_ref()) | |
construct a frame_tee from underlying frames | |
void | checked_write (const vector p, const color c) |
write to both underlying frames | |
void | flush () |
flush both underlying frames | |
void | clear (const color c=color::white()) |
clear both underlying frames, and remember the color used | |
Public Member Functions inherited from bmptk::graphics::frame | |
frame (const vector size) | |
create a frame of specified size | |
vector | size_get () const |
get the size of the frame | |
virtual vector | translate_outfrom (const vector p) const |
translate a subframe coordinate to a master frame coordinate | |
virtual vector | translate_into (const vector p) const |
translate a master frame coordinate to a subframe coordinate | |
bool | is_valid (vector p) |
whether p is within the frame | |
color | bg_get () |
get the backround color | |
void | write (const vector p, const color c) |
write one pixel, address specified by vector | |
Additional Inherited Members | |
Protected Attributes inherited from bmptk::graphics::frame | |
const vector | size |
frame size | |
color | bg |
most recently applied background color (as used in clear()) | |
writes to the (2..4) underlying frames
A frame_tee is a frame that forwards writes to the underlying frames. The constructor supports 2..4 underlying frames.
Definition at line 1009 of file graphics.h.